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ze_ramp_a1
ze_forsaken_temple_v2_betaВеликий гуру маппинга решил создать ещё один шедевр...
Пока что это первая тестовая версия карты (прохождение займёт минут 6-10), но в будущем планируется сделать из неё что-то на подобие ze_undersea_temple
ze_new_panic_escape_CSGOОбнова написал(а):Changelog
- General: Adjusted terrain:
- In general: to increase zombie advantages
- KZ area is now replaced with few simple jumps, ladders and traps
- Item: Added item "Summon Magic" on stage 3
- Effect: Summon a temple creature which pushes zombies in the front
- Range/Duration: 2000 units / 6 seconds
- Cast delay: 2 seconds
- This item is one time use only
- Boss: Changed the way of calculating stage 3 boss (laser boss) HP
- Boss HP will be calculated before the boss fight starts instead of using boss HP push trigger
- Entering boss area will NOT add boss HP because it is calculated beforehand
- Boss HP will decrease by 35 when a player dies to laser
- Stage 3: Adjusted stage 3 helicopter leaving time and last zombie teleport location
- You can defend zombies near the boss area entrance and you can still make it to the helicopter when the boss dies
- Last zombie teleport location is moved away from the boss area entrance a bit
- Item: Changed item "Zombie Beam" range and cool down duration (buff)
- Range: 400
- Cool down duration: 45 seconds
- Item: Changed item "Gravity Magic" duration to 6 seconds
- Item: Reduced slow down effect of item "Electro Magic"
- Item: Changed zombie item locations
- Boss: Reduced stage 1 & 2 boss HP
- Stage 3: No more zombie teleport countdown HUD and particles on stage 3
- Stage 3: Mother zombie ratio will be increased to 20% (1:5) on stage 3 automatically
- General: The contest winners scoreboard of v1.1 has been added
- General: Various bug fixes
Рано или поздно кто-нибудь предложит эту карту, поэтому сразу предупрежу - не добавляй это на сервер. Я серьёзно. Не стоит.
INFO MAP:
- Lasers (damage 30-60 hp)
- No items
- 64 - SPAWNS
- Parkour
- Time map 5/7 mins
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